Using locative games to evaluate hybrid technology
نویسندگان
چکیده
In this paper we describe a pervasive location-based game we implement as an evaluation method in our user trials. We test the robustness and usability of a prototype digital-physical map technology called MapLens. We also seek to better understand what the technology might be most useful for. The playful tasks of the game echo real-use tasks, and include elements of social interaction—cooperation, competition and connection. We describe the first user trial, the technology itself, observations of users on the trial, and feedback. We then discuss findings, and present envisaged improvements for the second user trial. The iteration includes improvements to the technology, and to the game itself.
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تاریخ انتشار 2008